import { Tier } from '../../../riot-api';
import { Constructor, Executable } from './executable';
/**
 * An interface containing method type signatures for any Action containing a `.tier()` method.
 */
export interface TierChainable {
    tier?: <K extends TierChainable & Executable>(this: K, tier: Tier) => Omit<K, 'tier'>;
}
/**
 * A mixin for the `.tier()` method.
 * @template TBase The type of the object inside. Defaults to `typeof Action`.
 * @param Base The target class.
 */
export declare function TakesTier<TBase extends Constructor>(Base: TBase): {
    new (...args: any[]): {
        /**
         * Modifies the **tier** associated with the Action object it is called from.
         * Note that associated runtime type checks are performed to ensure that
         * the provided tier matches one of the expected queues for the corresponding game.
         * @param tier The tier to update the calling Action object with.
         * @throws Will throw an error if an invalid tier is provided or the provided
         * tier fails the runtime type check.
         */
        tier<K extends TierChainable & Executable>(this: K, tier: Tier): Omit<K, "tier">;
    };
} & TBase;
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