/**
 * The structure of a message sent between the GameGuardClient and GameGuard.
 */
export default class Message {
    /**
     * The type of message the message is.
     *
     * @property {string}
     */
    type: string;
    /**
     * The contents of the message.
     *
     * @property {string}
     */
    contents: string;
    /**
     * The timestamp of when the message was created.
     *
     * @property {number}
     */
    timestamp: number;
    /**
     * @param {string} type The type of message that is being sent.
     * @param {string} contents The actual contents of the message.
     */
    constructor(type: string, contents: string);
}
