import Node from '../Node';
/**
 * A list of blocks defining the puzzle inventory.
 * @chunk 0x0301b000
 */
export default class CGameCtnCollectorList extends Node {
    blockSet?: {
        blockModel: IMeta;
        count: number;
    }[];
    /**
     * Puzzle pieces
     */
    protected 0x0301b000: ({ r }: Chunk) => void;
}
