import GameVersion from '../Utilities/GameVersion';
/**
 * Ghost data.
 * @chunk 0x0303F000
 */
export default class CGameGhost extends GameVersion {
    isReplaying?: boolean;
    sampleData?: number[];
    /**
     * Old sample data
     */
    protected 0x0303f003: ({ r }: Chunk) => void;
    /**
     * Unknown
     */
    protected 0x0303f004: ({ r }: Chunk, f: ChunkFunctions) => void;
    /**
     * Sample data
     */
    protected 0x0303f005: ({ r }: Chunk) => void;
    /**
     * Is replaying and sample data
     */
    protected 0x0303f006: (chunk: Chunk) => void;
}
