{
  "name": "glsl-dither",
  "version": "1.0.1",
  "description": "Bayer matrix dithering in GLSL",
  "main": "8x8.glsl",
  "license": "MIT",
  "scripts": {
    "start": "cd example && beefy index.js --open",
    "bundle": "browserify example/index.js > bundle.js"
  },
  "browserify": {
    "transform": [
      "glslify"
    ]
  },
  "author": "Hugh Kennedy <hughskennedy@gmail.com> (http://hughsk.io/)",
  "dependencies": {
    "glsl-luma": "^1.0.1"
  },
  "devDependencies": {
    "a-big-triangle": "0.0.0",
    "gl-context": "^0.1.0",
    "gl-now": "^1.3.1",
    "gl-texture2d": "^1.0.1",
    "glslify": "^1.4.0",
    "lena": "^1.0.0"
  },
  "repository": {
    "type": "git",
    "url": "git://github.com/hughsk/glsl-dither.git"
  },
  "keywords": [
    "glsl",
    "bayer",
    "matrix",
    "dither",
    "glsl",
    "glslify",
    "webgl"
  ],
  "homepage": "https://github.com/hughsk/glsl-dither",
  "bugs": {
    "url": "https://github.com/hughsk/glsl-dither/issues"
  },
  "directories": {
    "example": "example"
  }
}
