import { z } from 'zod';
/**
 * /v2/achievements/groups definition
 */
export declare const AchievementGroupsDTO: z.ZodObject<{
    /** The group's GUID. */
    id: z.ZodString;
    /** The group's name. */
    name: z.ZodString;
    /** The group's description. */
    description: z.ZodString;
    /** A number describing where to sort this group among other groups.
     * Lowest numbers go first, highest numbers go last. */
    order: z.ZodNumber;
    /** An array containing a number of category IDs that this group contains.
     * Can be resolved against /v2/achievements/categories. */
    categories: z.ZodArray<z.ZodNumber>;
}, z.core.$strict>;
