import { z } from 'zod';
/**
 * /v2/characters/:id/crafting definition
 */
export declare const CharacterCraftingDTO: z.ZodObject<{
    /** Crafting disciplines of a character. */
    crafting: z.ZodArray<z.ZodObject<{
        /** An array containing an entry for each crafting discipline the character has unlocked. */
        discipline: z.ZodEnum<{
            Armorsmith: "Armorsmith";
            Artificer: "Artificer";
            Chef: "Chef";
            Huntsman: "Huntsman";
            Jeweler: "Jeweler";
            Leatherworker: "Leatherworker";
            Scribe: "Scribe";
            Tailor: "Tailor";
            Weaponsmith: "Weaponsmith";
        }>;
        /** The name of the discipline. */
        rating: z.ZodNumber;
        /** Describes if the given discipline is currently active or not on the character. */
        active: z.ZodBoolean;
    }, z.core.$strict>>;
}, z.core.$strict>;
