import { z } from 'zod';
/**
 * /v2/finishers definition
 */
export declare const FinishersDTO: z.ZodArray<z.ZodObject<{
    /** The id of the finisher. */
    id: z.ZodNumber;
    /** A description explaining how to acquire the finisher. */
    unlock_details: z.ZodString;
    /** An array of item ids used to unlock the finisher. Can be resolved against v2/items */
    unlock_items: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
    /** The order in which the finisher appears in a list. */
    order: z.ZodNumber;
    /** The icon uri for the finisher. */
    icon: z.ZodString;
    /** The name of the finisher as it appears in-game. */
    name: z.ZodString;
}, z.core.$strict>>;
