import { z } from 'zod';
/**
 * /v2/gliders definition.
 */
export declare const GlidersDTO: z.ZodArray<z.ZodObject<{
    /** The id of the glider. */
    id: z.ZodNumber;
    /** An array of item ids used to unlock the glider. Can be resolved against /v2/items. */
    unlock_items: z.ZodOptional<z.ZodArray<z.ZodNumber>>;
    /** The order in which the glider appears in a list. The value is not unique. */
    order: z.ZodNumber;
    /** The icon URL for the glider. */
    icon: z.ZodString;
    /** The name of the glider as it appears in-game. */
    name: z.ZodString;
    /** The in-game glider description. */
    description: z.ZodString;
    /** List of dye ids. Can be resolved against /v2/colors. */
    default_dyes: z.ZodArray<z.ZodNumber>;
}, z.core.$strict>>;
