import { z } from 'zod';
/**
 * /v2/outfits definition.
 */
export declare const OutfitsDTO: z.ZodArray<z.ZodObject<{
    /** The id of the outfit. */
    id: z.ZodNumber;
    /** The name of the outfit (this is also the outfit displayed over a character in-game.) */
    name: z.ZodString;
    /** The icon for the selected outfit. */
    icon: z.ZodString;
    /** An array of item id which unlock this outfit; Can be resolved against v2/items. */
    unlock_items: z.ZodArray<z.ZodNumber>;
}, z.core.$strict>>;
