import { z } from 'zod';
/**
 * /v2/mounts/skins definition.
 */
export declare const MountsSkinsDTO: z.ZodArray<z.ZodObject<{
    /** The id of the mount skin. */
    id: z.ZodNumber;
    /** The name of the mount as it appears in-game. */
    name: z.ZodString;
    /** The full icon URL. */
    icon: z.ZodString;
    /** The mount type id for the given mount skin. Can be resolved against /v2/mounts/types */
    mount: z.ZodString;
    /** Each object contains a key-value pair for the dye. */
    dye_slots: z.ZodArray<z.ZodObject<{
        /** Color id. Can be resolved against /v2/colors. */
        color_id: z.ZodNumber;
        /** Material description. */
        material: z.ZodString;
    }, z.core.$strict>>;
}, z.core.$strict>>;
