/**
 * Save modes for Occurrences
 */
export declare enum ModeFlags {
    /**
     * Add this new Occurrence to the Entity
     */
    ADD = "add",
    /**
     *  This Occurrence is a Copy of another Occurrence
     */
    CPY = "cpy",
    /**
     * Delete this Occurrence from the Entity
     */
    DEL = "del"
}
