{
    "name": "hashbounds",
    "version": "5.0.3",
    "description": "Collision detection optimized 2d datastructure for usage in games",
    "main": "index.js",
    "repository": {
        "type": "git",
        "url": "git+https://github.com/AJS-development/HashBounds.git"
    },
    "keywords": [
        "collisions",
        "trees",
        "hash",
        "bounds"
    ],
    "author": "Andrews54757",
    "license": "MIT",
    "bugs": {
        "url": "https://github.com/AJS-development/HashBounds/issues"
    },
    "homepage": "https://github.com/AJS-development/HashBounds#readme",
    "scripts": {
        "test": "jest",
        "lint": "eslint .",
        "build": "node build.js"
    },
    "devDependencies": {
        "@types/jest": "^27.0.2",
        "eslint": "^7.32.0",
        "eslint-config-standard": "^16.0.3",
        "eslint-plugin-import": "^2.24.2",
        "eslint-plugin-node": "^11.1.0",
        "eslint-plugin-promise": "^5.1.0",
        "google-closure-compiler": "^20210907.0.0",
        "jest": "^27.2.1"
    }
}
