function rgbToHsl(r, g, b) {
  r /= 255, g /= 255, b /= 255;

  var max = Math.max(r, g, b), min = Math.min(r, g, b);
  var h, s, l = (max + min) / 2;

  if (max == min) {
    h = s = 0; // achromatic
  } else {
    var d = max - min;
    s = l > 0.5 ? d / (2 - max - min) : d / (max + min);

    switch (max) {
      case r: h = (g - b) / d + (g < b ? 6 : 0); break;
      case g: h = (b - r) / d + 2; break;
      case b: h = (r - g) / d + 4; break;
    }

    h /= 6;
  }

  return {h, s, l};
}


function hslToRgb(h, s, l) {
  var r, g, b;

  if (s == 0) {
    r = g = b = l; // achromatic
  } else {
    function hue2rgb(p, q, t) {
      if (t < 0) t += 1;
      if (t > 1) t -= 1;
      if (t < 1/6) return p + (q - p) * 6 * t;
      if (t < 1/2) return q;
      if (t < 2/3) return p + (q - p) * (2/3 - t) * 6;
      return p;
    }

    var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
    var p = 2 * l - q;

    r = hue2rgb(p, q, h + 1/3) * 255;
    g = hue2rgb(p, q, h) * 255;
    b = hue2rgb(p, q, h - 1/3) * 255;
  }

  return {r, g, b}
}


function rgbToHsv(r, g, b) {
  r /= 255, g /= 255, b /= 255;

  var max = Math.max(r, g, b), min = Math.min(r, g, b);
  var h, s, v = max;

  var d = max - min;
  s = max == 0 ? 0 : d / max;

  if (max == min) {
    h = 0; // achromatic
  } else {
    switch (max) {
      case r: h = (g - b) / d + (g < b ? 6 : 0); break;
      case g: h = (b - r) / d + 2; break;
      case b: h = (r - g) / d + 4; break;
    }

    h /= 6;
  }

  return {h, s, v};
}

function hsvToRgb(h, s, v) {
  var r, g, b;

  var i = Math.floor(h * 6);
  var f = h * 6 - i;
  var p = v * (1 - s);
  var q = v * (1 - f * s);
  var t = v * (1 - (1 - f) * s);

  switch (i % 6) {
    case 0: r = v, g = t, b = p; break;
    case 1: r = q, g = v, b = p; break;
    case 2: r = p, g = v, b = t; break;
    case 3: r = p, g = q, b = v; break;
    case 4: r = t, g = p, b = v; break;
    case 5: r = v, g = p, b = q; break;
  }

  return {r: r * 255, g: g * 255, b: b * 255};
}