import { WinCondition } from '../contracts/enums/WinCondition';
export declare const winConditionsEnum: {
    [WinCondition.AcquireArtifact]: number;
    [WinCondition.AccumulateCreatures]: number;
    [WinCondition.AccumulateResources]: number;
    [WinCondition.UpgradeTown]: number;
    [WinCondition.BuildGrail]: number;
    [WinCondition.DefeatHero]: number;
    [WinCondition.CaptureTown]: number;
    [WinCondition.DefeatMonster]: number;
    [WinCondition.FlagDwellings]: number;
    [WinCondition.FlagMines]: number;
    [WinCondition.TransportArtifact]: number;
};
