Home Identifier Source
public class | source

EffectManager

You can directly use instance of this class. effectManager

Constructor Summary

Public Constructor
public

constructor(gl: *)

Member Summary

Public Members
public

effects: *

public

gl: *

Method Summary

Public Methods
public

getEffectForInputId(inputId: *): *

public

newEffect(id: *, playlistEffectObject: *)

public

updateEffects(playlistEffectObjects: *)

Public Constructors

public constructor(gl: *) source

Params:

NameTypeAttributeDescription
gl *

Public Members

public effects: * source

public gl: * source

Public Methods

public getEffectForInputId(inputId: *): * source

Params:

NameTypeAttributeDescription
inputId *

Return:

*

public newEffect(id: *, playlistEffectObject: *) source

Params:

NameTypeAttributeDescription
id *
playlistEffectObject *

public updateEffects(playlistEffectObjects: *) source

Params:

NameTypeAttributeDescription
playlistEffectObjects *