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[Home](./index.md) &gt; [server](./server.md) &gt; [BaseEntityControllerEventPayloads](./server.baseentitycontrollereventpayloads.md) &gt; ["BASE\_ENTITY\_CONTROLLER.TICK\_WITH\_PLAYER\_INPUT"](./server.baseentitycontrollereventpayloads._base_entity_controller.tick_with_player_input_.md)

## BaseEntityControllerEventPayloads."BASE\_ENTITY\_CONTROLLER.TICK\_WITH\_PLAYER\_INPUT" property

Emitted when an entity is ticked with player input.

**Signature:**

```typescript
[BaseEntityControllerEvent.TICK_WITH_PLAYER_INPUT]: {
        entity: PlayerEntity;
        input: PlayerInput;
        cameraOrientation: PlayerCameraOrientation;
        deltaTimeMs: number;
    };
```
