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[Home](./index.md) &gt; [server](./server.md) &gt; [EntityManager](./server.entitymanager.md) &gt; [getAllPlayerEntities](./server.entitymanager.getallplayerentities.md)

## EntityManager.getAllPlayerEntities() method

Gets all spawned player entities in the world.

**Signature:**

```typescript
getAllPlayerEntities(): PlayerEntity[];
```
**Returns:**

[PlayerEntity](./server.playerentity.md)<!-- -->\[\]

All spawned player entities in the world.

