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[Home](./index.md) &gt; [server](./server.md) &gt; [PlayerEntityControllerOptions](./server.playerentitycontrolleroptions.md) &gt; [walkLoopedAnimations](./server.playerentitycontrolleroptions.walkloopedanimations.md)

## PlayerEntityControllerOptions.walkLoopedAnimations property

Overrides the animation(s) that will play when the entity is walking.

**Signature:**

```typescript
walkLoopedAnimations?: string[];
```
