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[Home](./index.md) &gt; [server](./server.md) &gt; [SceneUIManager](./server.sceneuimanager.md) &gt; [getAllEntityAttachedSceneUIs](./server.sceneuimanager.getallentityattachedsceneuis.md)

## SceneUIManager.getAllEntityAttachedSceneUIs() method

Retrieves all loaded SceneUI instances attached to a specific entity.

**Signature:**

```typescript
getAllEntityAttachedSceneUIs(entity: Entity): SceneUI[];
```

## Parameters

<table><thead><tr><th>

Parameter


</th><th>

Type


</th><th>

Description


</th></tr></thead>
<tbody><tr><td>

entity


</td><td>

[Entity](./server.entity.md)


</td><td>

The entity to get attached SceneUI instances for.


</td></tr>
</tbody></table>
**Returns:**

[SceneUI](./server.sceneui.md)<!-- -->\[\]

An array of SceneUI instances.

