<!-- Do not edit this file. It is automatically generated by API Documenter. -->

[Home](./index.md) &gt; [server](./server.md) &gt; [DefaultPlayerEntityController](./server.defaultplayerentitycontroller.md) &gt; [isSwimming](./server.defaultplayerentitycontroller.isswimming.md)

## DefaultPlayerEntityController.isSwimming property

Whether the entity is swimming, this is determined by if the entity is in a liquid block.

**Signature:**

```typescript
get isSwimming(): boolean;
```
