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[Home](./index.md) &gt; [server](./server.md) &gt; [LightManager](./server.lightmanager.md) &gt; [getAllEntityAttachedLights](./server.lightmanager.getallentityattachedlights.md)

## LightManager.getAllEntityAttachedLights() method

Retrieves all spawned Light instances attached to a specific entity.

**Signature:**

```typescript
getAllEntityAttachedLights(entity: Entity): Light[];
```

## Parameters

<table><thead><tr><th>

Parameter


</th><th>

Type


</th><th>

Description


</th></tr></thead>
<tbody><tr><td>

entity


</td><td>

[Entity](./server.entity.md)


</td><td>

The entity to get attached Light instances for.


</td></tr>
</tbody></table>
**Returns:**

[Light](./server.light.md)<!-- -->\[\]

An array of Light instances.

