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[Home](./index.md) &gt; [server](./server.md) &gt; [Simulation](./server.simulation.md) &gt; [intersectionsWithRawShape](./server.simulation.intersectionswithrawshape.md)

## Simulation.intersectionsWithRawShape() method

Gets the intersections with a raw shape.

**Signature:**

```typescript
intersectionsWithRawShape(rawShape: RawShape, position: Vector3Like, rotation: QuaternionLike, options?: FilterOptions): IntersectionResult[];
```

## Parameters

<table><thead><tr><th>

Parameter


</th><th>

Type


</th><th>

Description


</th></tr></thead>
<tbody><tr><td>

rawShape


</td><td>

[RawShape](./server.rawshape.md)


</td><td>

The raw shape to get intersections with.


</td></tr>
<tr><td>

position


</td><td>

[Vector3Like](./server.vector3like.md)


</td><td>

The position of the shape.


</td></tr>
<tr><td>

rotation


</td><td>

[QuaternionLike](./server.quaternionlike.md)


</td><td>

The rotation of the shape.


</td></tr>
<tr><td>

options


</td><td>

[FilterOptions](./server.filteroptions.md)


</td><td>

_(Optional)_ The options for the intersections.


</td></tr>
</tbody></table>
**Returns:**

[IntersectionResult](./server.intersectionresult.md)<!-- -->\[\]

The intersections.

## Remarks

rawShape can be retrieved from a simulated or unsimulated collider using [Collider.rawShape](./server.collider.rawshape.md)<!-- -->.

