import ProgressBar from '../console/progressBar.js';
import DAT from '../types/dats/dat.js';
import Options from '../types/options.js';
import WriteCandidate from '../types/writeCandidate.js';
import Module from './module.js';
/**
 * Create a "fixdat" that contains every {@link Game} that has at least one {@link ROM} that wasn't
 * found, and therefore the {@link Game} was not written to the output.
 */
export default class FixdatCreator extends Module {
    private readonly options;
    constructor(options: Options, progressBar: ProgressBar);
    /**
     * Create & write a fixdat.
     */
    create(originalDat: DAT, candidates: WriteCandidate[]): Promise<string | undefined>;
}
