/**
 * A region release of a {@link Game}.
 */
export default class Release {
    private readonly name;
    private readonly region;
    private readonly language?;
    constructor(name: string, region: string, language?: string);
    /**
     * Create an XML object, to be used by the owning {@link Game}.
     */
    toXmlDatObj(): object;
    getName(): string;
    getRegion(): string;
    getLanguage(): string | undefined;
}
