import { Base, Point, Type } from "./type";
import { Rect } from "./Rect";
import { Tuple$2 } from "./Tuple$2";
/**
 * @hidden
 */
export declare class GeometryUtil extends Base {
    static $t: Type;
    static k(a: number): number;
    static e(a: number): number;
    static l(a: Point, b: Point): number;
    static f(a: Rect): number;
    static v(a: number, b: number, c: Point, d: number, e: number): Point;
    static q(a: number, b: number, c: boolean, d: number, e: number): Point;
    static r(a: Point, b: number, c: number): Point;
    static u(a: Point, b: Point, c: number): Point;
    static h(a: Point, b: Point): number;
    static s(a: Point, b: Point, c: number, d: boolean, e: boolean): Point;
    static g(a: Point, b: Point): number;
    static d(a: Point, b: Point, c: number, d: number, e: number, f: number): boolean;
    static b(a: number, b: number, c: number): boolean;
    static x(a: Point, b: number, c: number, d: number): Rect;
    static c(a: Point, b: Point, c: number): boolean;
    static o(a: Point, b: Point, c: Point, d: number): Tuple$2<Point, Point>;
    static j(a: Point, b: Point, c: Point): number;
    static i(a: number, b: number, c: number, d: number): number;
    static n(a: number, b: number, c: number, d: Point, e: Point, f: Point, g: Point): {
        ret: number;
        p5: Point;
        p6: Point;
    };
    static m(a: number, b: number, c: number, d: Point, e: Point, f: Point, g: Point): {
        ret: number;
        p5: Point;
        p6: Point;
    };
    static p(a: Rect, b: number, c: Point, d: number, e: number): {
        p3: number;
        p4: number;
    };
    static a(a: Point, b: Point, c: Point, d: Point): boolean;
    static t(a: Point, b: Point, c: Point, d: Point): Point;
    static w(a: Point, b: Point, c: number): Point;
}
