import { SplineSeriesBase } from "./SplineSeriesBase";
import { CategoryLineRasterizer } from "./CategoryLineRasterizer";
import { Series } from "./Series";
import { SeriesView } from "./SeriesView";
import { CategoryTransitionInMode } from "./CategoryTransitionInMode";
import { Type, Point } from "igniteui-react-core";
import { CategoryMode } from "./CategoryMode";
import { CategoryAxisBase } from "./CategoryAxisBase";
import { SeriesVisibleRangeMode } from "./SeriesVisibleRangeMode";
import { CategoryFrame } from "./CategoryFrame";
import { CategorySeriesView } from "./CategorySeriesView";
import { List$1 } from "igniteui-react-core";
import { Path } from "igniteui-react-core";
import { PointCollection } from "igniteui-react-core";
import { UnknownValuePlotting } from "igniteui-react-core";
import { SplineSeriesBaseView } from "./SplineSeriesBaseView";
import { Clipper } from "igniteui-react-core";
import { RenderingContext } from "igniteui-react-core";
/**
 * @hidden
 */
export declare class SplineAreaSeries extends SplineSeriesBase {
    static $t: Type;
    protected bk(): Series;
    protected get_ex(): boolean;
    protected get_f4(): boolean;
    protected ct(): SeriesView;
    protected zq(): CategoryTransitionInMode;
    ri(a: SeriesView): void;
    ad5: SplineAreaSeriesView;
    constructor();
    ad4: CategoryLineRasterizer;
    preferredCategoryMode(a: CategoryAxisBase): CategoryMode;
    cz(): SeriesVisibleRangeMode;
    pj(a: boolean, b: SeriesView): void;
    g3(a: Point, b: boolean): boolean;
    aa9(a: CategoryFrame, b: CategorySeriesView): void;
    get useHighMarkerFidelity(): boolean;
}
/**
 * @hidden
 */
export declare class SplineAreaSeriesView extends SplineSeriesBaseView {
    static $t: Type;
    protected dv: SplineAreaSeries;
    constructor(a: SplineAreaSeries);
    a4(): void;
    private d3;
    private d5;
    private d4;
    private d6;
    get d7(): Path;
    get d8(): Path;
    get d9(): Path;
    get ea(): Path;
    dw(): void;
    dx(a: number, b: List$1<number[]>, c: boolean, d: number, e: number, f: (arg1: PointCollection, arg2: PointCollection, arg3: PointCollection, arg4: PointCollection, arg5: boolean) => void, g: UnknownValuePlotting): void;
    dy(a: number, b: List$1<number[]>, c: boolean, d: number, e: number, f: (arg1: PointCollection, arg2: PointCollection, arg3: PointCollection, arg4: PointCollection, arg5: boolean) => void, g: UnknownValuePlotting, h: Clipper): void;
    private dz;
    private d1;
    private d0;
    private d2;
    protected bq(): void;
    protected bj(a: RenderingContext, b: boolean): void;
    ax(a: any): void;
    protected an(): void;
}
