import { Series } from "./Series";
import { NumericXAxis } from "./NumericXAxis";
import { NumericYAxis } from "./NumericYAxis";
import { IFastItemColumn$1 } from "igniteui-webcomponents-core";
import { Color } from "igniteui-webcomponents-core";
import { Type, Point } from "igniteui-webcomponents-core";
import { Rect } from "igniteui-webcomponents-core";
import { Axis } from "./Axis";
import { SeriesView } from "./SeriesView";
import { ProgressiveLoadStatusEventArgs } from "./ProgressiveLoadStatusEventArgs";
import { FastItemsSourceEventAction } from "igniteui-webcomponents-core";
import { AxisRange } from "./AxisRange";
import { RenderSurface } from "./RenderSurface";
import { RenderingContext } from "igniteui-webcomponents-core";
/**
 * @hidden
 */
export declare class HighDensityScatterSeries extends Series {
    static $t: Type;
    protected bk(): Series;
    protected get_fr(): boolean;
    protected js(): number;
    constructor();
    protected get_fz(): boolean;
    xq: NumericXAxis;
    xs: NumericYAxis;
    zu: string;
    protected get xx(): IFastItemColumn$1<number>;
    protected set xx(a: IFastItemColumn$1<number>);
    private xw;
    zq: string;
    zy: string;
    zs: string;
    z0: string;
    getDataLegendSeriesContextAt(a: number, b: number): any;
    kz(a: any, b: string): any;
    mo(a: string): string;
    z2: string;
    protected get xz(): IFastItemColumn$1<number>;
    protected set xz(a: IFastItemColumn$1<number>);
    private xy;
    x7: boolean;
    x6: boolean;
    y2: number;
    y1: number;
    aa0: Color;
    aaz: Color;
    ze: number;
    private aah;
    protected rq(a: any, b: string, c: any, d: any): void;
    private aab;
    x5(a: any): boolean;
    x4(a: any): boolean;
    private z7;
    private y8;
    private x1;
    private yn;
    private ym;
    private yl;
    private yk;
    private yj;
    private yi;
    private yh;
    private yg;
    private get yr();
    private get yq();
    private get yp();
    private get yo();
    private xo;
    private xt;
    private xu;
    private xp;
    private xr;
    private x3;
    hk(a: Rect, b: Rect, c: SeriesView): boolean;
    private y9;
    get zf(): number;
    set zf(a: number);
    r9(a: boolean): void;
    private x0;
    private z9;
    private zb;
    private y5;
    private y4;
    protected po(a: FastItemsSourceEventAction, b: number, c: number, d: string): void;
    private z6;
    private aac;
    private aaa;
    progressiveLoadStatusChanged: (sender: any, e: ProgressiveLoadStatusEventArgs) => void;
    private z4;
    private z8;
    private x8;
    private aaj;
    private ye;
    private yd;
    private yf;
    private yu;
    private ys;
    private yt;
    private yv;
    private yx;
    private yz;
    private yy;
    private yw;
    private ya;
    private yb;
    private yc;
    private x9;
    private aae;
    gj(a: any): boolean;
    private aag;
    private zc;
    private zd;
    private y0;
    private aaf;
    private aad;
    private y7;
    private y6;
    private xl;
    private za;
    private z5;
    protected ct(): SeriesView;
    rh(a: SeriesView): void;
    protected xn: HighDensityScatterSeriesView;
    ay(a: Axis): AxisRange;
    private x2;
    protected s8(a: Rect, b: Rect): void;
    protected s9(a: Rect, b: Rect): void;
    private _itemIndexes;
    private xm;
    private xj;
    kw(a: Point): any;
    private zg;
    aai(a: number[], b: number, c: number): void;
    protected get_hd(): boolean;
    protected set_hd(a: boolean): void;
    pi(a: boolean, b: SeriesView): void;
    sa(a: Rect, b: RenderSurface): void;
    private xv;
    r7(a: Rect, b: Rect, c: RenderSurface, d: string, e: number): void;
    pf(): void;
    static $$p: string[];
}
/**
 * @hidden
 */
export declare class HighDensityScatterSeriesView extends SeriesView {
    static $t: Type;
    constructor(a: HighDensityScatterSeries);
    a4(): void;
    cq(): void;
    protected cf: HighDensityScatterSeries;
    private cd;
    private cl;
    private ck;
    private ci;
    private cj;
    private cg;
    cm(): void;
    ce(): number[];
    cp(): void;
    co(a: () => void): void;
    protected bj(a: RenderingContext, b: boolean): void;
    ch(a: Color, b: Color): boolean;
    cn(): void;
    ax(a: any): void;
}
