/** @format */
import { Palette } from '../image/palette.js';
import { Channel } from './channel.js';
import { Color, ColorConvertOptions } from './color.js';
import { Format } from './format.js';
/**
 * A 8-bit integer color.
 */
export declare class ColorInt8 implements Color {
    /**
     * Internal data storage for color channels.
     */
    private _data;
    /**
     * Gets the format of the color.
     */
    get format(): Format;
    /**
     * Gets the length of the color data.
     */
    get length(): number;
    /**
     * Gets the maximum value for any channel.
     */
    get maxChannelValue(): number;
    /**
     * Gets the maximum index value.
     */
    get maxIndexValue(): number;
    /**
     * Checks if the format is LDR (Low Dynamic Range).
     */
    get isLdrFormat(): boolean;
    /**
     * Checks if the format is HDR (High Dynamic Range).
     */
    get isHdrFormat(): boolean;
    /**
     * Checks if the color has a palette.
     */
    get hasPalette(): boolean;
    /**
     * Gets the palette if available.
     */
    get palette(): Palette | undefined;
    /**
     * Gets or sets the index value.
     */
    get index(): number;
    set index(i: number);
    /**
     * Gets or sets the red channel value.
     */
    get r(): number;
    set r(r: number);
    /**
     * Gets or sets the green channel value.
     */
    get g(): number;
    set g(g: number);
    /**
     * Gets or sets the blue channel value.
     */
    get b(): number;
    set b(b: number);
    /**
     * Gets or sets the alpha channel value.
     */
    get a(): number;
    set a(a: number);
    /**
     * Gets or sets the normalized red channel value.
     */
    get rNormalized(): number;
    set rNormalized(v: number);
    /**
     * Gets or sets the normalized green channel value.
     */
    get gNormalized(): number;
    set gNormalized(v: number);
    /**
     * Gets or sets the normalized blue channel value.
     */
    get bNormalized(): number;
    set bNormalized(v: number);
    /**
     * Gets or sets the normalized alpha channel value.
     */
    get aNormalized(): number;
    set aNormalized(v: number);
    /**
     * Gets the luminance of the color.
     */
    get luminance(): number;
    /**
     * Gets the normalized luminance of the color.
     */
    get luminanceNormalized(): number;
    /**
     * Constructs a new ColorInt8 instance.
     * @param {Int8Array | number} data - The initial data for the color, either an Int8Array or a number.
     */
    constructor(data: Int8Array | number);
    /**
     * Creates a new ColorInt8 instance from another ColorInt8 instance.
     * @param {ColorInt8} other - The other ColorInt8 instance.
     * @returns {ColorInt8} A new ColorInt8 instance.
     */
    static from(other: ColorInt8): ColorInt8;
    /**
     * Creates a new ColorInt8 instance from an array of numbers.
     *
     * @param {number[]} color - The array of numbers representing the color channels.
     * @returns {ColorInt8} - A new instance of ColorInt8.
     */
    static fromArray(color: number[]): ColorInt8;
    /**
     * Creates a new ColorInt8 instance with RGB channels.
     * @param {number} r - The red channel value.
     * @param {number} g - The green channel value.
     * @param {number} b - The blue channel value.
     */
    static rgb(r: number, g: number, b: number): ColorInt8;
    /**
     * Creates a new ColorInt8 instance with RGBA channels.
     * @param {number} r - The red channel value.
     * @param {number} g - The green channel value.
     * @param {number} b - The blue channel value.
     * @param {number} a - The alpha channel value.
     * @returns {ColorInt8} A new ColorInt8 instance.
     */
    static rgba(r: number, g: number, b: number, a: number): ColorInt8;
    /**
     * Gets the value of a specific channel.
     * @param {number | Channel} channel - The channel index or Channel enum.
     * @returns {number} - The value of the specified channel.
     */
    getChannel(channel: number | Channel): number;
    /**
     * Gets the normalized value of a specific channel.
     * @param {number | Channel} channel - The channel index or Channel enum.
     * @returns {number} - The normalized value of the specified channel.
     */
    getChannelNormalized(channel: number | Channel): number;
    /**
     * Sets the value of a specific channel.
     * @param {number | Channel} index - The channel index or Channel enum.
     * @param {number} value - The value to set.
     */
    setChannel(index: number | Channel, value: number): void;
    /**
     * Sets the color values from another Color instance.
     * @param {Color} c - The Color instance.
     */
    set(c: Color): void;
    /**
     * Sets the RGB values.
     * @param {number} r - The red channel value.
     * @param {number} g - The green channel value.
     * @param {number} b - The blue channel value.
     */
    setRgb(r: number, g: number, b: number): void;
    /**
     * Sets the RGBA values.
     * @param {number} r - The red channel value.
     * @param {number} g - The green channel value.
     * @param {number} b - The blue channel value.
     * @param {number} a - The alpha channel value.
     */
    setRgba(r: number, g: number, b: number, a: number): void;
    /**
     * Converts the color to an array of numbers.
     * @returns {number[]} - An array of numbers representing the color channels.
     */
    toArray(): number[];
    /**
     * Creates a clone of the current color instance.
     * @returns {ColorInt8} - A new ColorInt8 instance that is a clone of the current instance.
     */
    clone(): ColorInt8;
    /**
     * Checks if the current color is equal to another color.
     * @param {Color} other - The other Color instance.
     * @returns {boolean} - True if the colors are equal, false otherwise.
     */
    equals(other: Color): boolean;
    /**
     * Converts the current color instance to a different format based on the provided options.
     *
     * @param {ColorConvertOptions} [opt] - Optional parameters for color conversion.
     * @param {string} [opt.format] - The target color format (e.g., 'rgb', 'hex').
     * @param {number} [opt.numChannels] - The number of color channels to include in the conversion.
     * @param {number} [opt.alpha] - The alpha value for the color conversion.
     * @returns {Color} - The converted color instance.
     */
    convert(opt?: ColorConvertOptions): Color;
}
