/** @format */
import { Color } from '../color/color.js';
import { Format, FormatType } from '../color/format.js';
import { MemoryImageData, MemoryImageDataGetBytesOptions } from './image-data.js';
import { Palette } from './palette.js';
import { Pixel } from './pixel.js';
import { PixelFloat64 } from './pixel-float64.js';
/**
 * Class representing a memory image data with Float64 precision.
 * Implements MemoryImageData and Iterable interfaces.
 */
export declare class MemoryImageDataFloat64 implements MemoryImageData, Iterable<Pixel> {
    /** The width of the image. */
    private _width;
    /** Gets the width of the image. */
    get width(): number;
    /** Sets the width of the image. */
    set width(v: number);
    /** The height of the image. */
    private _height;
    /** Gets the height of the image. */
    get height(): number;
    /** Sets the height of the image. */
    set height(v: number);
    /** Data array containing pixel values */
    private readonly _data;
    /** Getter for the data array */
    get data(): Float64Array;
    /** Number of channels in the image */
    private readonly _numChannels;
    /** Getter for the number of channels */
    get numChannels(): number;
    /** Getter for the format of the image */
    get format(): Format;
    /** Getter for the format type of the image */
    get formatType(): FormatType;
    /** Getter for the buffer of the image data */
    get buffer(): ArrayBufferLike;
    /** Getter for the row stride of the image data */
    get rowStride(): number;
    /** Getter for the iterator of the image data */
    get iterator(): PixelFloat64;
    /** Getter for the byte length of the image data */
    get byteLength(): number;
    /** Getter for the length of the image data */
    get length(): number;
    /** Getter for the maximum channel value */
    get maxChannelValue(): number;
    /** Getter for the maximum index value */
    get maxIndexValue(): number;
    /** Getter to check if the image has a palette */
    get hasPalette(): boolean;
    /** Getter for the palette of the image */
    get palette(): Palette | undefined;
    /** Getter to check if the image format is HDR */
    get isHdrFormat(): boolean;
    /** Getter to check if the image format is LDR */
    get isLdrFormat(): boolean;
    /** Getter for the bits per channel */
    get bitsPerChannel(): number;
    /**
     * Constructor for MemoryImageDataFloat64
     * @param {number} width - Width of the image
     * @param {number} height - Height of the image
     * @param {number} numChannels - Number of channels in the image
     * @param {Float64Array} [data] - Optional data array containing pixel values
     */
    constructor(width: number, height: number, numChannels: number, data?: Float64Array);
    /**
     * Creates a new MemoryImageDataFloat64 instance from another instance
     * @param {MemoryImageDataFloat64} other - Another MemoryImageDataFloat64 instance
     * @param {boolean} [skipPixels=false] - Whether to skip copying pixel data
     * @returns {MemoryImageDataFloat64} A new MemoryImageDataFloat64 instance
     */
    static from(other: MemoryImageDataFloat64, skipPixels?: boolean): MemoryImageDataFloat64;
    /**
     * Gets a range of pixels from the image
     * @param {number} x - X coordinate of the starting pixel
     * @param {number} y - Y coordinate of the starting pixel
     * @param {number} width - Width of the range
     * @param {number} height - Height of the range
     * @returns {Iterator<Pixel>} An iterator for the range of pixels
     */
    getRange(x: number, y: number, width: number, height: number): Iterator<Pixel>;
    /**
     * Gets a color object from the given RGBA values
     * @param {number} r - Red component
     * @param {number} g - Green component
     * @param {number} b - Blue component
     * @param {number} [a] - Alpha component (optional)
     * @returns {Color} A Color object
     */
    getColor(r: number, g: number, b: number, a?: number): Color;
    /**
     * Gets a pixel object at the given coordinates
     * @param {number} x - X coordinate
     * @param {number} y - Y coordinate
     * @param {Pixel} [pixel] - Optional pixel object to reuse
     * @returns {Pixel} A Pixel object
     */
    getPixel(x: number, y: number, pixel?: Pixel): Pixel;
    /**
     * Sets a pixel at the given coordinates with the given color
     * @param {number} x - X coordinate
     * @param {number} y - Y coordinate
     * @param {Color} p - Color object
     */
    setPixel(x: number, y: number, p: Color): void;
    /**
     * Sets the red component of a pixel at the given coordinates
     * @param {number} x - X coordinate
     * @param {number} y - Y coordinate
     * @param {number} r - Red component
     */
    setPixelR(x: number, y: number, r: number): void;
    /**
     * Sets the RGB components of a pixel at the given coordinates
     * @param {number} x - X coordinate
     * @param {number} y - Y coordinate
     * @param {number} r - Red component
     * @param {number} g - Green component
     * @param {number} b - Blue component
     */
    setPixelRgb(x: number, y: number, r: number, g: number, b: number): void;
    /**
     * Sets the RGBA components of a pixel at the given coordinates
     * @param {number} x - X coordinate
     * @param {number} y - Y coordinate
     * @param {number} r - Red component
     * @param {number} g - Green component
     * @param {number} b - Blue component
     * @param {number} a - Alpha component
     */
    setPixelRgba(x: number, y: number, r: number, g: number, b: number, a: number): void;
    /**
     * Safely sets the RGB components of a pixel at the given coordinates
     * @param {number} x - X coordinate
     * @param {number} y - Y coordinate
     * @param {number} r - Red component
     * @param {number} g - Green component
     * @param {number} b - Blue component
     */
    setPixelRgbSafe(x: number, y: number, r: number, g: number, b: number): void;
    /**
     * Safely sets the RGBA components of a pixel at the given coordinates
     * @param {number} x - X coordinate
     * @param {number} y - Y coordinate
     * @param {number} r - Red component
     * @param {number} g - Green component
     * @param {number} b - Blue component
     * @param {number} a - Alpha component
     */
    setPixelRgbaSafe(x: number, y: number, r: number, g: number, b: number, a: number): void;
    /**
     * Clears the image data
     * @param {Color} [_c] - Optional color to clear with
     */
    clear(_c?: Color): void;
    /**
     * Clones the current image data
     * @param {boolean} [skipPixels=false] - Whether to skip copying pixel data
     * @returns {MemoryImageDataFloat64} A new MemoryImageDataFloat64 instance
     */
    clone(skipPixels?: boolean): MemoryImageDataFloat64;
    /**
     * Converts the image data to a Uint8Array
     * @returns {Uint8Array} A Uint8Array containing the image data
     */
    toUint8Array(): Uint8Array;
    /**
     * Gets the bytes of the image data
     * @param {MemoryImageDataGetBytesOptions} [opt] - Options for getting the bytes
     * @param {number} [opt.width] - The width of the image (optional)
     * @param {number} [opt.height] - The height of the image (optional)
     * @param {string} [opt.format] - The format of the image data (optional)
     * @returns {Uint8Array} A Uint8Array containing the image data bytes
     */
    getBytes(opt?: MemoryImageDataGetBytesOptions): Uint8Array;
    /**
     * Converts the image data to a string representation
     * @returns {string} A string representation of the image data
     */
    toString(): string;
    /**
     * Iterator for the image data
     * @returns {Iterator<Pixel, Pixel, undefined>} An iterator for the image data
     */
    [Symbol.iterator](): Iterator<Pixel, Pixel, undefined>;
}
