using System; using UnityEngine; using MoralisUnity.Sdk.Constants; namespace MoralisUnity.Sdk.UI.ReadMe { /// /// Custom-formatted readme file with markdown-like display. /// /// Inspired by Unity's "Learn" Sample Projects /// /// public class ReadMe : ScriptableObject { private const string Title = "ReadMe"; public Texture2D icon; public string title; public Section[] sections; public bool loadedLayout; [Serializable] public class Section { public string heading, subheading, text, linkText, url, pingObjectName, pingObjectGuid, openMenuName, openMenuNameId; } } }