using UnityEngine; namespace MoralisUnity.Kits.AuthenticationKit { /// /// List of possible states of the . /// public enum AuthenticationKitState { None, PreInitialized, Initializing, Initialized, WalletConnecting, WalletConnected, WalletSigning, WalletSigned, MoralisLoggingIn, MoralisLoggedIn, Disconnecting, Disconnected } }