using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TinaX { /// /// A universal attribute about priority order in TinaX | TinaX中一个通用的表示优先级次序的Attribute /// [AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = false)] public class PriorityAttribute : Attribute { public int Priority { get; private set; } public PriorityAttribute(int priority) { this.Priority = priority; } public PriorityAttribute() { this.Priority = 100; } } }