using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace TinaX { public static class JsonUtilityExtends { public static string ToJson(this Dictionary dict) => JsonUtility.ToJson(new Serialization(dict)); public static string ToJson(this List list) => JsonUtility.ToJson(new Serialization(list)); } }