using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TinaX.GameStage.Const; namespace TinaX.GameStage.Exceptions { public class GameStageException : XException { public GameStageException(string msg) : base($"[{GameStageConst.ServiceName}]{msg}") { } public GameStageException(int errorCode) : base(errorCode) { } public GameStageException(string msg, int errorCode) : base($"[{GameStageConst.ServiceName}]{msg}", errorCode) { } } }