using TinaX.UIKit.Entity; namespace TinaX.UIKit.Pipelines.OpenUI { public class OpenUIPayload : OpenUIParam { /// /// 能从资源接口上加载出UI prefab来的路径 /// public string UILoadPath { get; set; } public object[] OpenUIArgs { get; set; } //打开UI的附带参数 public UIEntity UIEntity { get; set; } //应该是Pipeline上的某个handler流程把它变出来的 } }