using System.Collections.Generic; namespace TinaXEditor.VFSKitInternal { /// /// 保存构建时的Profile信息和其他构建信息 /// public class EditorBuildInfo { public string[] main_package_local; public string[] main_package_remote; public string[] extension_local; public string[] extension_remote; public string[] total_main_package; public string[] total_extension; //这里不包含disable的 public string[] disable_extension; public string build_profile_name; internal List list_main_package_local = new List(); internal List list_main_package_remote = new List(); internal List list_extension_local = new List(); internal List list_extension_remote = new List(); internal List list_total_main_package = new List(); internal List list_total_extension = new List(); internal List list_disable_extension = new List(); internal void ReadySave() { main_package_local = list_main_package_local.ToArray(); main_package_remote = list_main_package_remote.ToArray(); extension_local = list_extension_local.ToArray(); extension_remote = list_extension_remote.ToArray(); total_main_package = list_total_main_package.ToArray(); total_extension = list_total_extension.ToArray(); disable_extension = list_disable_extension.ToArray(); } } }