using System.Collections.Generic;
namespace TinaXEditor.VFSKitInternal
{
///
/// 保存构建时的Profile信息和其他构建信息
///
public class EditorBuildInfo
{
public string[] main_package_local;
public string[] main_package_remote;
public string[] extension_local;
public string[] extension_remote;
public string[] total_main_package;
public string[] total_extension; //这里不包含disable的
public string[] disable_extension;
public string build_profile_name;
internal List list_main_package_local = new List();
internal List list_main_package_remote = new List();
internal List list_extension_local = new List();
internal List list_extension_remote = new List();
internal List list_total_main_package = new List();
internal List list_total_extension = new List();
internal List list_disable_extension = new List();
internal void ReadySave()
{
main_package_local = list_main_package_local.ToArray();
main_package_remote = list_main_package_remote.ToArray();
extension_local = list_extension_local.ToArray();
extension_remote = list_extension_remote.ToArray();
total_main_package = list_total_main_package.ToArray();
total_extension = list_total_extension.ToArray();
disable_extension = list_disable_extension.ToArray();
}
}
}