using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TinaXEditor.VFSKit.Const; using TinaXEditor.VFSKit.UI; using UnityEditor; using UnityEngine; namespace TinaXEditor.VFSKitInternal { public static class VFSProjectSettng { [SettingsProvider] public static SettingsProvider GetSettings() { return new SettingsProvider(VFSEditorConst.ProjectSetting_Node, SettingsScope.Project, new string[] { "Nekonya", "TinaX", "VFS", "TinaX.VFS" }) { label = "X VFS", guiHandler = (searchContent) => { EditorGUILayout.LabelField("Please open the independent VFS dashboard for relevant settings."); if(GUILayout.Button("Open VFS Dashboard", GUILayout.MaxWidth(160))) { VFSConfigDashboardIMGUI.OpenUI(); } }, }; } } }