using TinaX.VFSKit; namespace TinaX.VFSKitInternal { public struct AssetQueryResult { public string AssetPath { get; set; } public string AssetPathLower { get; set; } public string AssetExtensionName { get; set; } //资源扩展名 public bool Vliad { get; set; } //资源是否有效 public string GroupName { get; set; } //组名 public bool ExtensionGroup { get; set; } public string AssetBundleName { get; set; } public string AssetBundleNameWithoutExtension { get; set; } //无后缀AssetBundle名 public FolderBuildDevelopType DevelopType { get; set; } public FolderBuildType BuildType { get; set; } public GroupHandleMode GroupHandleMode { get; set; } } }