cmake_minimum_required(VERSION 2.8) macro(use_c99) if (CMAKE_VERSION VERSION_LESS "3.1") if (CMAKE_C_COMPILER_ID STREQUAL "GNU") set (CMAKE_C_FLAGS "--std=gnu99 ${CMAKE_C_FLAGS}") endif () else () set (CMAKE_C_STANDARD 99) endif () endmacro(use_c99) use_c99() set (CMAKE_CXX_STANDARD 11) project(iohook) if(WIN32 OR WIN64) add_subdirectory(libuiohook ${CMAKE_CURRENT_SOURCE_DIR}/libuiohook) elseif("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") #bootstrap and configure set(_config_headers "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/include/config.h") add_custom_target( "prepare_iuhook" COMMAND "./bootstrap.sh" COMMAND "./configure" WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook") file(GLOB SOURCE_UIHOOK_FILES "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/logger.c" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/logger.h" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/x11/*.c" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/x11/*.h" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/include/config.h" ) add_library( "uiohook" STATIC ${SOURCE_UIHOOK_FILES} ) set_target_properties("uiohook" PROPERTIES COMPILE_FLAGS "-DHAVE_CONFIG_H=1 -fPIC") add_dependencies( "uiohook" "prepare_iuhook") target_include_directories("uiohook" PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/include/" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src" ${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/x11 ) else() #bootstrap and configure set(_config_headers "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/include/config.h") add_custom_target( "prepare_iuhook" COMMAND "./bootstrap.sh" COMMAND "./configure" WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook") file(GLOB SOURCE_UIHOOK_FILES "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/logger.c" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/logger.h" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/darwin/*.c" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/darwin/*.h" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/include/config.h" ) add_library( "uiohook" STATIC ${SOURCE_UIHOOK_FILES} ) set_target_properties("uiohook" PROPERTIES COMPILE_FLAGS "-DHAVE_CONFIG_H=1") add_dependencies( "uiohook" "prepare_iuhook") target_include_directories("uiohook" PUBLIC "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/include/" "${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src" ${CMAKE_CURRENT_SOURCE_DIR}/libuiohook/src/darwin ) endif() # Build a shared library named after the project from the files in `src/` file(GLOB SOURCE_FILES "src/*.cc" "src/*.h") add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES} ${CMAKE_JS_SRC}) # Gives our library file a .node extension without any "lib" prefix set_target_properties(${PROJECT_NAME} PROPERTIES PREFIX "" SUFFIX ".node") # Essential include files to build a node addon, # You should add this line in every CMake.js based project target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_JS_INC}) # Essential library files to link to a node addon # You should add this line in every CMake.js based project target_link_libraries(${PROJECT_NAME} ${CMAKE_JS_LIB} "uiohook") if("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux") target_link_libraries(${PROJECT_NAME} ${CMAKE_JS_LIB} "uiohook" "xkbfile" "xkbcommon-x11" "xkbcommon" "X11-xcb" "xcb" "Xinerama" "Xt" "Xtst" "X11") endif() if(CMAKE_SYSTEM_NAME MATCHES "(Darwin)") find_library(FRAMEWORK_IOKIT IOKit) find_library(FRAMEWORK_Carbon Carbon) target_link_libraries(${PROJECT_NAME} ${FRAMEWORK_IOKIT} ${FRAMEWORK_Carbon}) endif()