/**
 * These enums loop after 31, so 32 = D_PAD_LEFT, 63 = D_PAD_LEFT, and so on.
 *
 * There appears to be no input key for joystick movement.
 */
export declare enum Controller {
    D_PAD_LEFT = 0,
    D_PAD_RIGHT = 1,
    D_PAD_UP = 2,
    D_PAD_DOWN = 3,
    /** A, X and B on Xbox, Playstation and Nintendo respectively. */
    BUTTON_A = 4,
    /** B, O and A on Xbox, Playstation and Nintendo respectively. */
    BUTTON_B = 5,
    /** X, square and Y on Xbox, Playstation and Nintendo respectively. */
    BUTTON_X = 6,
    /** Y, triangle and X on Xbox, Playstation and Nintendo respectively. */
    BUTTON_Y = 7,
    /** Left shoulder button. */
    BUMPER_LEFT = 8,
    TRIGGER_LEFT = 9,
    STICK_LEFT = 10,
    /** Right shoulder button. */
    BUMPER_RIGHT = 11,
    TRIGGER_RIGHT = 12,
    STICK_RIGHT = 13,
    /** Select, Share and - on Xbox, Playstation and Nintendo respectively. */
    BUTTON_BACK = 14,
    /** Start, Options and + on Xbox, Playstation and Nintendo respectively. */
    BUTTON_START = 15
}
//# sourceMappingURL=Controller.d.ts.map