local ____exports = {} --- Used with the `Game.GetStateFlag` and `Game.SetStateFlag` methods. ____exports.GameStateFlag = {} ____exports.GameStateFlag.FAMINE_SPAWNED = 0 ____exports.GameStateFlag[____exports.GameStateFlag.FAMINE_SPAWNED] = "FAMINE_SPAWNED" ____exports.GameStateFlag.PESTILENCE_SPAWNED = 1 ____exports.GameStateFlag[____exports.GameStateFlag.PESTILENCE_SPAWNED] = "PESTILENCE_SPAWNED" ____exports.GameStateFlag.WAR_SPAWNED = 2 ____exports.GameStateFlag[____exports.GameStateFlag.WAR_SPAWNED] = "WAR_SPAWNED" ____exports.GameStateFlag.DEATH_SPAWNED = 3 ____exports.GameStateFlag[____exports.GameStateFlag.DEATH_SPAWNED] = "DEATH_SPAWNED" ____exports.GameStateFlag.BOSS_POOL_SWITCHED = 4 ____exports.GameStateFlag[____exports.GameStateFlag.BOSS_POOL_SWITCHED] = "BOSS_POOL_SWITCHED" ____exports.GameStateFlag.DEVIL_ROOM_SPAWNED = 5 ____exports.GameStateFlag[____exports.GameStateFlag.DEVIL_ROOM_SPAWNED] = "DEVIL_ROOM_SPAWNED" ____exports.GameStateFlag.DEVIL_ROOM_VISITED = 6 ____exports.GameStateFlag[____exports.GameStateFlag.DEVIL_ROOM_VISITED] = "DEVIL_ROOM_VISITED" ____exports.GameStateFlag.BOOK_REVELATIONS_USED = 7 ____exports.GameStateFlag[____exports.GameStateFlag.BOOK_REVELATIONS_USED] = "BOOK_REVELATIONS_USED" ____exports.GameStateFlag.BOOK_PICKED_UP = 8 ____exports.GameStateFlag[____exports.GameStateFlag.BOOK_PICKED_UP] = "BOOK_PICKED_UP" ____exports.GameStateFlag.WRATH_SPAWNED = 9 ____exports.GameStateFlag[____exports.GameStateFlag.WRATH_SPAWNED] = "WRATH_SPAWNED" ____exports.GameStateFlag.GLUTTONY_SPAWNED = 10 ____exports.GameStateFlag[____exports.GameStateFlag.GLUTTONY_SPAWNED] = "GLUTTONY_SPAWNED" ____exports.GameStateFlag.LUST_SPAWNED = 11 ____exports.GameStateFlag[____exports.GameStateFlag.LUST_SPAWNED] = "LUST_SPAWNED" ____exports.GameStateFlag.SLOTH_SPAWNED = 12 ____exports.GameStateFlag[____exports.GameStateFlag.SLOTH_SPAWNED] = "SLOTH_SPAWNED" ____exports.GameStateFlag.ENVY_SPAWNED = 13 ____exports.GameStateFlag[____exports.GameStateFlag.ENVY_SPAWNED] = "ENVY_SPAWNED" ____exports.GameStateFlag.PRIDE_SPAWNED = 14 ____exports.GameStateFlag[____exports.GameStateFlag.PRIDE_SPAWNED] = "PRIDE_SPAWNED" ____exports.GameStateFlag.GREED_SPAWNED = 15 ____exports.GameStateFlag[____exports.GameStateFlag.GREED_SPAWNED] = "GREED_SPAWNED" ____exports.GameStateFlag.SUPER_GREED_SPAWNED = 16 ____exports.GameStateFlag[____exports.GameStateFlag.SUPER_GREED_SPAWNED] = "SUPER_GREED_SPAWNED" ____exports.GameStateFlag.DONATION_SLOT_BROKEN = 17 ____exports.GameStateFlag[____exports.GameStateFlag.DONATION_SLOT_BROKEN] = "DONATION_SLOT_BROKEN" ____exports.GameStateFlag.DONATION_SLOT_JAMMED = 18 ____exports.GameStateFlag[____exports.GameStateFlag.DONATION_SLOT_JAMMED] = "DONATION_SLOT_JAMMED" ____exports.GameStateFlag.HEAVEN_PATH = 19 ____exports.GameStateFlag[____exports.GameStateFlag.HEAVEN_PATH] = "HEAVEN_PATH" ____exports.GameStateFlag.REBIRTH_BOSS_SWITCHED = 20 ____exports.GameStateFlag[____exports.GameStateFlag.REBIRTH_BOSS_SWITCHED] = "REBIRTH_BOSS_SWITCHED" ____exports.GameStateFlag.HAUNT_SELECTED = 21 ____exports.GameStateFlag[____exports.GameStateFlag.HAUNT_SELECTED] = "HAUNT_SELECTED" ____exports.GameStateFlag.ADVERSARY_SELECTED = 22 ____exports.GameStateFlag[____exports.GameStateFlag.ADVERSARY_SELECTED] = "ADVERSARY_SELECTED" ____exports.GameStateFlag.MR_FRED_SELECTED = 23 ____exports.GameStateFlag[____exports.GameStateFlag.MR_FRED_SELECTED] = "MR_FRED_SELECTED" ____exports.GameStateFlag.MAMA_GURDY_SELECTED = 24 ____exports.GameStateFlag[____exports.GameStateFlag.MAMA_GURDY_SELECTED] = "MAMA_GURDY_SELECTED" ____exports.GameStateFlag.URIEL_SPAWNED = 25 ____exports.GameStateFlag[____exports.GameStateFlag.URIEL_SPAWNED] = "URIEL_SPAWNED" ____exports.GameStateFlag.GABRIEL_SPAWNED = 26 ____exports.GameStateFlag[____exports.GameStateFlag.GABRIEL_SPAWNED] = "GABRIEL_SPAWNED" ____exports.GameStateFlag.FALLEN_SPAWNED = 27 ____exports.GameStateFlag[____exports.GameStateFlag.FALLEN_SPAWNED] = "FALLEN_SPAWNED" ____exports.GameStateFlag.HEADLESS_HORSEMAN_SPAWNED = 28 ____exports.GameStateFlag[____exports.GameStateFlag.HEADLESS_HORSEMAN_SPAWNED] = "HEADLESS_HORSEMAN_SPAWNED" ____exports.GameStateFlag.KRAMPUS_SPAWNED = 29 ____exports.GameStateFlag[____exports.GameStateFlag.KRAMPUS_SPAWNED] = "KRAMPUS_SPAWNED" ____exports.GameStateFlag.DONATION_SLOT_BLOWN = 30 ____exports.GameStateFlag[____exports.GameStateFlag.DONATION_SLOT_BLOWN] = "DONATION_SLOT_BLOWN" ____exports.GameStateFlag.SHOPKEEPER_KILLED = 31 ____exports.GameStateFlag[____exports.GameStateFlag.SHOPKEEPER_KILLED] = "SHOPKEEPER_KILLED" ____exports.GameStateFlag.ULTRA_PRIDE_SPAWNED = 32 ____exports.GameStateFlag[____exports.GameStateFlag.ULTRA_PRIDE_SPAWNED] = "ULTRA_PRIDE_SPAWNED" ____exports.GameStateFlag.BOSS_RUSH_DONE = 33 ____exports.GameStateFlag[____exports.GameStateFlag.BOSS_RUSH_DONE] = "BOSS_RUSH_DONE" ____exports.GameStateFlag.GREED_SLOT_JAMMED = 34 ____exports.GameStateFlag[____exports.GameStateFlag.GREED_SLOT_JAMMED] = "GREED_SLOT_JAMMED" ____exports.GameStateFlag.AFTERBIRTH_BOSS_SWITCHED = 35 ____exports.GameStateFlag[____exports.GameStateFlag.AFTERBIRTH_BOSS_SWITCHED] = "AFTERBIRTH_BOSS_SWITCHED" ____exports.GameStateFlag.BROWNIE_SELECTED = 36 ____exports.GameStateFlag[____exports.GameStateFlag.BROWNIE_SELECTED] = "BROWNIE_SELECTED" ____exports.GameStateFlag.SUPER_BUM_APPEARED = 37 ____exports.GameStateFlag[____exports.GameStateFlag.SUPER_BUM_APPEARED] = "SUPER_BUM_APPEARED" ____exports.GameStateFlag.BOSS_RUSH_DOOR_SPAWNED = 38 ____exports.GameStateFlag[____exports.GameStateFlag.BOSS_RUSH_DOOR_SPAWNED] = "BOSS_RUSH_DOOR_SPAWNED" ____exports.GameStateFlag.BLUE_WOMB_DOOR_SPAWNED = 39 ____exports.GameStateFlag[____exports.GameStateFlag.BLUE_WOMB_DOOR_SPAWNED] = "BLUE_WOMB_DOOR_SPAWNED" ____exports.GameStateFlag.BLUE_WOMB_DONE = 40 ____exports.GameStateFlag[____exports.GameStateFlag.BLUE_WOMB_DONE] = "BLUE_WOMB_DONE" ____exports.GameStateFlag.HEART_BOMB_COIN_PICKED = 41 ____exports.GameStateFlag[____exports.GameStateFlag.HEART_BOMB_COIN_PICKED] = "HEART_BOMB_COIN_PICKED" ____exports.GameStateFlag.AFTERBIRTH_PLUS_BOSS_SWITCHED = 42 ____exports.GameStateFlag[____exports.GameStateFlag.AFTERBIRTH_PLUS_BOSS_SWITCHED] = "AFTERBIRTH_PLUS_BOSS_SWITCHED" ____exports.GameStateFlag.MAX_COINS_OBTAINED = 43 ____exports.GameStateFlag[____exports.GameStateFlag.MAX_COINS_OBTAINED] = "MAX_COINS_OBTAINED" ____exports.GameStateFlag.SECRET_PATH = 44 ____exports.GameStateFlag[____exports.GameStateFlag.SECRET_PATH] = "SECRET_PATH" ____exports.GameStateFlag.PERFECTION_SPAWNED = 45 ____exports.GameStateFlag[____exports.GameStateFlag.PERFECTION_SPAWNED] = "PERFECTION_SPAWNED" ____exports.GameStateFlag.MAUSOLEUM_HEART_KILLED = 46 ____exports.GameStateFlag[____exports.GameStateFlag.MAUSOLEUM_HEART_KILLED] = "MAUSOLEUM_HEART_KILLED" ____exports.GameStateFlag.BACKWARDS_PATH_INIT = 47 ____exports.GameStateFlag[____exports.GameStateFlag.BACKWARDS_PATH_INIT] = "BACKWARDS_PATH_INIT" ____exports.GameStateFlag.BACKWARDS_PATH = 48 ____exports.GameStateFlag[____exports.GameStateFlag.BACKWARDS_PATH] = "BACKWARDS_PATH" ____exports.GameStateFlag.MEGA_SATAN_DOOR_OPENED = 49 ____exports.GameStateFlag[____exports.GameStateFlag.MEGA_SATAN_DOOR_OPENED] = "MEGA_SATAN_DOOR_OPENED" ____exports.GameStateFlag.URIEL_KILLED = 50 ____exports.GameStateFlag[____exports.GameStateFlag.URIEL_KILLED] = "URIEL_KILLED" ____exports.GameStateFlag.GABRIEL_KILLED = 51 ____exports.GameStateFlag[____exports.GameStateFlag.GABRIEL_KILLED] = "GABRIEL_KILLED" ____exports.GameStateFlag.MOTHER_HEART_DOOR_OPENED = 52 ____exports.GameStateFlag[____exports.GameStateFlag.MOTHER_HEART_DOOR_OPENED] = "MOTHER_HEART_DOOR_OPENED" return ____exports