/** Used with the `Level.GetStateFlag` and `Level.SetStateFlag` methods. */
export declare enum LevelStateFlag {
    BUM_KILLED = 0,
    EVIL_BUM_KILLED = 1,
    RED_HEART_DAMAGED = 2,
    BUM_LEFT = 3,
    EVIL_BUM_LEFT = 4,
    DAMAGED = 5,
    SHOPKEEPER_KILLED_LVL = 6,
    COMPASS_EFFECT = 7,
    MAP_EFFECT = 8,
    BLUE_MAP_EFFECT = 9,
    FULL_MAP_EFFECT = 10,
    GREED_LOST_PENALTY = 11,
    GREED_MONSTRO_SPAWNED = 12,
    ITEM_DUNGEON_FOUND = 13,
    MAMA_MEGA_USED = 14,
    WOODEN_CROSS_REMOVED = 15,
    SHOVEL_QUEST_TRIGGERED = 16,
    SATANIC_BIBLE_USED = 17,
    SOL_EFFECT = 18,
    LEVEL_START_TRIGGERED = 19,
    LUNA_EFFECT = 20,
    VOID_DOOR_DISABLED = 21,
    MINESHAFT_ESCAPE = 22,
    MIRROR_BROKEN = 23
}
//# sourceMappingURL=LevelStateFlag.d.ts.map