export declare enum ProjectilesMode {
    ONE_PROJECTILE = 0,
    /** Uses params.Spread. */
    TWO_PROJECTILES = 1,
    /** Uses params.Spread. */
    THREE_PROJECTILES = 2,
    /** Uses params.Spread. */
    THREE_PROJECTILES_SPREAD = 3,
    /** Uses params.Spread. */
    FOUR_PROJECTILES = 4,
    /** Uses params.Spread. */
    FIVE_PROJECTILES = 5,
    /** Uses velocity.X as speed. */
    FOUR_PROJECTILES_PLUS_PATTERN = 6,
    /** Uses velocity.X as speed. */
    FOUR_PROJECTILES_X_PATTERN = 7,
    /** Uses velocity.X as speed. */
    EIGHT_PROJECTILES_STAR_PATTERN = 8,
    /**
     * - Uses `velocity.X` as speed.
     * - Uses `velocity.Y` as N.
     * - To fire in an arc, use params.FireDirectionLimit and params.DotProductLimit.
     */
    N_PROJECTILES_IN_CIRCLE = 9
}
//# sourceMappingURL=ProjectilesMode.d.ts.map