local ____exports = {} ____exports.ProjectilesMode = {} ____exports.ProjectilesMode.ONE_PROJECTILE = 0 ____exports.ProjectilesMode[____exports.ProjectilesMode.ONE_PROJECTILE] = "ONE_PROJECTILE" ____exports.ProjectilesMode.TWO_PROJECTILES = 1 ____exports.ProjectilesMode[____exports.ProjectilesMode.TWO_PROJECTILES] = "TWO_PROJECTILES" ____exports.ProjectilesMode.THREE_PROJECTILES = 2 ____exports.ProjectilesMode[____exports.ProjectilesMode.THREE_PROJECTILES] = "THREE_PROJECTILES" ____exports.ProjectilesMode.THREE_PROJECTILES_SPREAD = 3 ____exports.ProjectilesMode[____exports.ProjectilesMode.THREE_PROJECTILES_SPREAD] = "THREE_PROJECTILES_SPREAD" ____exports.ProjectilesMode.FOUR_PROJECTILES = 4 ____exports.ProjectilesMode[____exports.ProjectilesMode.FOUR_PROJECTILES] = "FOUR_PROJECTILES" ____exports.ProjectilesMode.FIVE_PROJECTILES = 5 ____exports.ProjectilesMode[____exports.ProjectilesMode.FIVE_PROJECTILES] = "FIVE_PROJECTILES" ____exports.ProjectilesMode.FOUR_PROJECTILES_PLUS_PATTERN = 6 ____exports.ProjectilesMode[____exports.ProjectilesMode.FOUR_PROJECTILES_PLUS_PATTERN] = "FOUR_PROJECTILES_PLUS_PATTERN" ____exports.ProjectilesMode.FOUR_PROJECTILES_X_PATTERN = 7 ____exports.ProjectilesMode[____exports.ProjectilesMode.FOUR_PROJECTILES_X_PATTERN] = "FOUR_PROJECTILES_X_PATTERN" ____exports.ProjectilesMode.EIGHT_PROJECTILES_STAR_PATTERN = 8 ____exports.ProjectilesMode[____exports.ProjectilesMode.EIGHT_PROJECTILES_STAR_PATTERN] = "EIGHT_PROJECTILES_STAR_PATTERN" ____exports.ProjectilesMode.N_PROJECTILES_IN_CIRCLE = 9 ____exports.ProjectilesMode[____exports.ProjectilesMode.N_PROJECTILES_IN_CIRCLE] = "N_PROJECTILES_IN_CIRCLE" return ____exports