/** This enum is contiguous. (Every value is satisfied between 1 and 29, inclusive.) */
export declare enum RoomType {
    DEFAULT = 1,
    SHOP = 2,
    ERROR = 3,
    TREASURE = 4,
    BOSS = 5,
    MINI_BOSS = 6,
    SECRET = 7,
    SUPER_SECRET = 8,
    ARCADE = 9,
    CURSE = 10,
    /** This includes both normal Challenge Rooms and Boss Challenge Rooms. */
    CHALLENGE = 11,
    LIBRARY = 12,
    SACRIFICE = 13,
    DEVIL = 14,
    ANGEL = 15,
    /** This is the room type of a crawl space. */
    DUNGEON = 16,
    BOSS_RUSH = 17,
    CLEAN_BEDROOM = 18,
    DIRTY_BEDROOM = 19,
    VAULT = 20,
    DICE = 21,
    BLACK_MARKET = 22,
    GREED_EXIT = 23,
    PLANETARIUM = 24,
    /** The Mausoleum teleporter entrance. Currently unused. */
    TELEPORTER = 25,
    /** The Mausoleum teleporter exit. Currently unused. */
    TELEPORTER_EXIT = 26,
    /**
     * The room with a trapdoor to the Repentance floors. This also includes the "strange room" on
     * Depths 2.
     */
    SECRET_EXIT = 27,
    /** The Blue Womb rooms spawned by the Blue Key. */
    BLUE = 28,
    ULTRA_SECRET = 29,
    /** Added in Repentance+. */
    DEATHMATCH = 30
}
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