export declare enum SeedEffect {
    NORMAL = 0,
    MOVEMENT_PITCH = 1,
    HEALTH_PITCH = 2,
    CAMO_ISAAC = 3,
    CAMO_ENEMIES = 4,
    CAMO_PICKUPS = 5,
    CAMO_EVERYTHING = 6,
    FART_SOUNDS = 7,
    OLD_TV = 8,
    DYSLEXIA = 9,
    NO_HUD = 10,
    PICKUPS_SLIDE = 11,
    CONTROLS_REVERSED = 12,
    ALL_CHAMPIONS = 13,
    INVISIBLE_ISAAC = 14,
    INVISIBLE_ENEMIES = 15,
    INFINITE_BASEMENT = 16,
    ALWAYS_CHARMED = 17,
    ALWAYS_CONFUSED = 18,
    ALWAYS_AFRAID = 19,
    ALWAYS_ALTERNATING_FEAR = 20,
    ALWAYS_CHARMED_AND_AFRAID = 21,
    EXTRA_BLOOD = 23,
    POOP_TRAIL = 24,
    PACIFIST = 25,
    DAMAGE_WHEN_STOPPED = 26,
    DAMAGE_ON_INTERVAL = 27,
    DAMAGE_ON_TIME_LIMIT = 28,
    PILLS_NEVER_IDENTIFY = 29,
    MYSTERY_TAROT_CARDS = 30,
    ENEMIES_RESPAWN = 32,
    ITEMS_COST_MONEY = 33,
    BIG_HEAD = 35,
    SMALL_HEAD = 36,
    BLACK_ISAAC = 37,
    GLOWING_TEARS = 38,
    SLOW_MUSIC = 41,
    ULTRA_SLOW_MUSIC = 42,
    FAST_MUSIC = 43,
    ULTRA_FAST_MUSIC = 44,
    NO_FACE = 46,
    ISAAC_TAKES_HIGH_DAMAGE = 47,
    ISAAC_TAKES_MASSIVE_DAMAGE = 48,
    ICE_PHYSICS = 52,
    KAPPA = 53,
    CHRISTMAS = 54,
    KIDS_MODE = 55,
    PERMANENT_CURSE_DARKNESS = 56,
    PERMANENT_CURSE_LABYRINTH = 57,
    PERMANENT_CURSE_LOST = 58,
    PERMANENT_CURSE_UNKNOWN = 59,
    PERMANENT_CURSE_MAZE = 60,
    PERMANENT_CURSE_BLIND = 61,
    PERMANENT_CURSE_CURSED = 62,
    PREVENT_CURSE_DARKNESS = 63,
    PREVENT_CURSE_LABYRINTH = 64,
    PREVENT_CURSE_LOST = 65,
    PREVENT_CURSE_UNKNOWN = 66,
    PREVENT_CURSE_MAZE = 67,
    PREVENT_CURSE_BLIND = 68,
    PREVENT_ALL_CURSES = 70,
    NO_BOSS_ROOM_EXITS = 71,
    PICKUPS_TIMEOUT = 72,
    INVINCIBLE = 73,
    SHOOT_IN_MOVEMENT_DIRECTION = 74,
    SHOOT_OPPOSITE_MOVEMENT_DIRECTION = 75,
    AXIS_ALIGNED_CONTROLS = 76,
    SUPER_HOT = 77,
    RETRO_VISION = 78,
    G_FUEL = 79
}
//# sourceMappingURL=SeedEffect.d.ts.map