export enum WeaponType {
  TEARS = 1,
  BRIMSTONE = 2,
  LASER = 3,
  KNIFE = 4,
  BOMBS = 5,
  ROCKETS = 6,
  MONSTROS_LUNG = 7,
  LUDOVICO_TECHNIQUE = 8,
  TECH_X = 9,
  BONE = 10,
  NOTCHED_AXE = 11,
  URN_OF_SOULS = 12,
  SPIRIT_SWORD = 13,
  FETUS = 14,
  UMBILICAL_WHIP = 15,
}
