export enum AlertPest {
    Idle = 0,
    TrapArmedLoc = 1,
    TrapArmed = 2,
    TrapReArmRequiredLoc = 3,
    TrapReArmRequired = 4,
    PestDetectedLoc = 5,
    PestDetected = 6,
    PestExterminatedLoc = 7,
    PestExterminated = 8
}
