using UnityEngine; namespace Mediapipe.PoseDetection{ // This struct is related with PoseDetection struct in "Common.cginc". public struct PoseDetection{ public readonly float score; public readonly Vector2 center; public readonly Vector2 extent; public readonly Vector2 hipCenter; public readonly Vector2 roi_full; public readonly Vector2 shoulderCenter; public readonly Vector2 roi_upper; public const int SIZE = 13 * sizeof(float); } }